Charting a New Course: “Star Trek Voyager: Across the Unknown” Trailer Reveals a Roguelite Survival Adventure
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In a surprising and welcome return to a fan-favorite era of the Star Trek universe, Daedalic Entertainment and developer gameXcite have announced a new game based on the iconic series Star Trek: Voyager. The official announcement teaser trailer for Star Trek Voyager: Across the Unknown dropped at Gamescom 2025, revealing a unique and ambitious new project that is a significant departure from previous games in the franchise. The game is a “story-driven survival strategy game with roguelike elements,” and it promises to put players in the captain’s chair, where they will make the difficult decisions that will determine the fate of the U.S.S. Voyager and its crew as they journey home from the Delta Quadrant. It’s a bold and innovative concept that is perfect for the series’ core premise, and it has already sent a ripple of excitement through the fan community.
The trailer, a short but powerful look at the game, shows a variety of key gameplay mechanics. The core loop of the game is centered around resource management and crew dynamics. Players will be forced to make tough choices about who to send on away missions, what technologies to research, and how to deal with the various challenges and enemies that they encounter. The game’s narrative will be “roguelite” in nature, meaning that every run will feature different scenarios and “what-if” situations. This adds a layer of replayability and unpredictability, as a wrong decision in one run could lead to the death of a major character. For instance, the developers have stated that in the game, a player can choose to embrace Borg technology to increase their chances of survival, an option that was considered but ultimately rejected by Captain Janeway in the series. This level of player agency is a major selling point and a powerful reason why the game is so highly anticipated.
A Unique Blend of Genres and a Focus on Strategy
The gameplay trailer also gave us our first look at the game’s user interface, which is a key part of the experience. The game is played from the perspective of the bridge, and the players will give commands for everything from ship combat to away missions. The “Away Missions” will be a key part of the game, as players will have to assemble a team of crew members based on their individual skills and attributes. This adds a layer of strategic depth to the game, as a team with a scientist, a doctor, and a security officer will have a very different experience than a team of just red shirts. The ship-to-ship combat is also a major focus, as players will have to assign crew to specific battle stations and use special weaponry to win. This is a far cry from the first-person shooters and single-player RPGs that have dominated the Star Trek gaming space, and it’s a refreshing change of pace that is more in line with the strategic, thinking-man’s nature of the franchise.
The developers have stated that the game will be available on PC, PlayStation 5, and Xbox Series X|S, a clear signal that they are aiming for a broad release and a global audience. The game is already available for pre-order on Steam, where it is described as a “story-driven survival strategy game.” While no release date has been given, many speculate that the game will be timed to coincide with the 60th anniversary of Star Trek in 2026. This would be a perfect time for the release, as it would be a major celebration of the franchise and would give the developers ample time to polish the game and ensure it meets the high expectations of the community. For fans of Star Trek, survival games, and strategy, this is a trailer that promises a new kind of adventure, one that puts the fate of the U.S.S. Voyager directly in their hands.