Activision and developer Treyarch have officially announced a significant extension to the Call of Duty: Black Ops 7 Open Beta, granting players an extra day and a half of intense multiplayer and Zombies Survival action. The highly-anticipated beta, which has dominated gaming headlines and generated substantial community discussion since its launch, was originally slated to conclude on October 8th. However, following overwhelming engagement and to allow for further critical data collection, the beta access will now run through Thursday, October 9th, 2025, at 9 AM PT. This extension is crucial for players looking to maximize their progression, test the latest weapon balance patches, and unlock exclusive Beta rewards before the final launch in November.
The decision to extend the Open Beta, announced via the official Call of Duty channels, underscores the developers’ commitment to leveraging player feedback to fine-tune the core gameplay experience. It also strategically places the conclusion of the beta just 24 hours before the global release of a major competitor, intensifying the rivalry in the AAA FPS market.
Extension Details and Double XP Boost Confirmed
The revised schedule and a generous bonus for all participants have been confirmed. The extension comes at a pivotal time, allowing latecomers and dedicated fans to experience the new content rolled out since the beta began, including the new map, Toshin, and the fan-favorite Zombies Survival mode on Vandorn Farm.
- New Beta End Date: Thursday, October 9th, 2025, at 9:00 AM PT.
- Double XP Active: 2XP and 2X Weapon XP have been extended for the entire duration of the Beta, including the new extension period. This boost is a direct response to player desire for faster progression to reach the expanded level cap of 30.
- New Unlocks: The raised level cap allows players to unlock new items such as the Bruiser Perk, the LT53 Kazimir Tactical Equipment for Zombies, and various Scorestreaks and Operator Skins.
Developer Response: Key Adjustments Based on Early Feedback
One of the most noteworthy takeaways from the initial days of the Open Beta is the rapid response from Treyarch to community concerns. The beta’s primary function is to gather data and qualitative feedback, and recent patch notes indicate significant changes already being tested, which is a major positive sign for the final release.
Time-to-Kill (TTK) and Weapon Balance
The Time-to-Kill (TTK) has been a central point of contention among the community. While the developers initially aimed for a TTK similar to Black Ops 6, player data suggested it was feeling too fast for many. As a result, a weapon balance pass has been implemented during the Open Beta to strategically adjust the TTK, aiming to ensure that all weapons, from the M8A1 Marksman Rifle to the Peacekeeper MK1 Assault Rifle, are competitive and balanced within their designated class roles. This ongoing commitment to competitive balance is essential for the long-term health of the eSports and general multiplayer scene.
Automatic Doors Mechanic Refinement
A surprising point of focus has been the inclusion of automatic doors on certain maps. Initial feedback criticized their impact on map flow and visibility. Treyarch has already made immediate adjustments:
- Specific automatic doors on maps like The Forge and Cortex have been permanently opened.
- The time automatic doors remain open has been increased from 2 seconds to 4 seconds.
- The distance a player must be from the door for it to open automatically has been increased, reducing unintended openings.
Furthermore, the developers are actively considering a reduction in the number of automatic doors across the entire map portfolio for the full November 14th launch, showing a clear intent to prioritize player-preferred map design and fluid gunplay over new mechanics that impede movement.
Zombies Survival: A New Beta Pillar
For the first time in the series, Zombies Survival mode was included in the Beta, a crucial addition for the CoD Zombies faithful. Set on the condensed Vandorn Farm map, this slice of the undead experience provided a testing ground for new Perk-a-Colas like Wisp Tea, Ammo Mods such as Fire Works, and new GobbleGums like the Ultra-Rare Gift Card, which grants an immediate 30,000 Essence. While the Zombies Beta was initially set to conclude earlier, the extension ensures more time for players to explore the new systems and provide feedback on the revised progression and Augments structure.
The successful integration of Zombies into the beta—even in a limited form—signals a strong focus on this third core pillar of the Call of Duty experience. The developers have promised an epic launch for Black Ops 7 on November 14th, followed by the “biggest Season 1 ever,” an ambitious statement that suggests a colossal amount of post-launch content and updates for both Multiplayer and Call of Duty: Warzone integration. The extended beta is thus more than just an extra play session; it is a final, vital push for game optimization and data refinement before the highly anticipated full game release.
Source: Call of Duty Official Patch Notes and Developer Communications (October 5, 2025)